VRA GT3 SERIES
Supported By Digital-Motorsports.com
We are glad to announce that our next Assetto Corsa Series which will use the RSS GTM Bayro V8! This car features a powerful V8 engine, advanced aerodynamics and durable tyres to bring the most exciting racing.
Why Race With Digital-Motorsports.com?
> Pro & Pro-Am Series
> Limited Grid places so register now!
> The highest standards of online racing anywhere in the world!
Quite simply, we provide some of the best online racing globally. Through years of Motorsport competition in the real world and digitally we have developed the knowledge, skills, technology and level of driving that set our online racing leagues apart from the rest. This is why world class professional drivers race with Digital-Motorsports.com week in, week out. We attract international sponsors and offer incredible prizes, but most importantly we offer clean, fast and fair racing....and that's ultimately what we all want!
The following are the 5 rounds in the series
ROUND 1 – BATHURST, 18TH JUNE
ROUND 2 – IMOLA, 25TH JUNE
ROUND 3 – MUGELLO, 2ND JULY
ROUND 4 – MONZA, 9TH JULY
ROUND 5 – SPA FRANCORCHAMPS, 16TH JULY
How To Register
Registering for online races can be a complex and cumbersome process. We aim to take the confusion away. Follow the 3 simple steps below and you'll be racing in no time!
To take part in this championship you will need the following:
> Sim racing wheel and pedals. Click here to shop if you don't have the required equipment
> A PC with fast, reliable internet connection. Shop gaming PC's here
> Assetto Corsa installed on your PC.
> The Indy PRO2000 car and all the tracks the championship is visiting.
> A Discord account. Discord is the main channel for communication and is also used for driver's briefing, to communicate additional info and for general driver's chat. Click here to join the Digital Motorsport Discord channel.
VRA GT3 SERIES RULEBOOK
GENERAL VIRTUAL RACE ACADEMY CHAMPIONSHIP REQUIREMENTS
1.1 To compete in the championship, you will need Assetto Corsa on PC
1.2 Amateurs can only be new comers or drivers who have never scored a podium in a Digital Motorsport or Virtual Race Academy series.
1.3 The car used will be the Race Sim Studio GTM Bayro 6
1.4 The set-up will be fixed and will be placed on the server in the days leading up to each round
1.5 You will need a stable broadband connection to compete, so you are not causing lag issues or other known faults arising from connection problems
1.6 All drivers in the series must display as their full name, not a gamer tag name etc. This looks far more professional. This is Digital Motorsport, you are no longer gaming.
DIGITAL DRIVERS CHAMPIONSHIP
2.1 The Championship will consist of 5 rounds with 10 point scoring races
2.2 All drivers must cover 60% of the leaders driven distance to be classified in the official results, no points will be allocated to a driver that does not complete this requirement, whether they finish within the points or not`
2.3 Points will be awarded for the Pro or Amateur Championship. The points will be separate thus first in either class will score a winning allocation of points.
2.4 All amateur seats required will be filled first, only then will Pro positions be considered. This series is a feeder series for the Digital Motorsports series and so as our Pro drivers are primarily based there, the registered amateurs will get precedence here.
2.5 Points will be awarded according to finishing position as per official results
2.6 Points will be awarded for heat and feature races. Both races follow the same points schedule and there is no excess in scoring in the feature when compared with the heat
2.7 Each Driver will drop their lowest full round score of the first four rounds
2.8 Drivers must count their score in the final round
CALENDAR & EVENT FORMAT
3.1 All rounds of the Digital championship will have:
24/7 Practice Session
12 Minute Qualifying with unlimited laps during this time
A Heat race of 5 Laps
A Feature race of 10 Laps with a reverse grid for the top 10
3.2 Championship Event Calendar - Championship Races will be run on Thursday evenings with a start time of 2000 for qualifying
3.3 Drivers Must be on the Discord iRacing Voice Channel for drivers briefing as the information communicated in the Drivers Briefing is key to the smooth running of online events. Any driver who fails to attend Drivers briefing can be removed from the race by race control. Screenshots will be taken of the discord channel when the drivers briefing takes place
3.4 Points allocation per finishing position will be the following
Position Points Position Points
1st 50 11th 19
2nd 40 12th 18
3rd 35 13th 17
4th 32 14th 16
5th 30 15th 15
6th 28 16th 14
7th 26 17th 13
8th 24 18th 12
9th 22 19th 11
10th 20 20th 10
START / FINISH PROCEDURE
4.1 The Championship series will use standing starts. Race Control has the right to change this to a rolling start if it is deemed necessary
5.1 Race Control is responsible for the general conduct of the event in accordance with the regulations. The authority of Race Control shall be final subject to the right of Appeal to the Appeal Judge
Race control will:
5.2 Ensure that each driver/car is properly identified and eligible to take part in the event
5.3 Ensure that Drivers have properly qualified for the race
5.4 At his/her discretion enquire into allegations of improper driving and take appropriate action
5.5 Impose penalties as outlined below in points 10.1 to 10.7
5.7 Report to the nominated Appeal Judge the penalties imposed
5.8 Declare the final results of the Heat and Feature race together with any penalties imposed
6.1 A driver must at all times drive in a manner compatible with general safety. Drivers are expected to behave in a manner respectful of fellow drivers and the series. Any misbehaviour may be subject to penalty, a suspension or the driver being banned from competing
6.2 Incidents resulting in contact may be the responsibility of any driver involved and may incur penalties
6.3 Overtaking, according to the circumstances, may be carried out on either the right or the left. A driver may not leave the track without justifiable reason. More than one change of direction to defend a position is not permitted. Any driver moving back towards the normal racing line having earlier defended his position off-line, should leave at least one car width between his own car and the edge of the track on the approach to the corner. Any manoeuvres liable to hinder other drivers are strictly prohibited
6.4 Careless or dangerous overtaking is going to be penalised. As a rough guide the following circumstances may arise
- If the overtaking driver is more than halfway past the defender between the start of the braking zone and the corner apex, A collision at the apex is entirely the fault of the defender. Both drivers must leave at least one car width between his own car and the edge of the track when exiting the corner
- If the overtaking driver has only the front wheel of his car alongside the defender’s rear wheel between the start of the braking zone and the corner apex, A collision at the apex is entirely the fault of the attacker
- If the attacker’s front axle is ahead of the defender’s rear axle and the two cars are approximately halfway alongside the defender both drivers must give each other racing room. If a collision occurs in this scenario a racing incident should be submitted to race control for review. Both drivers must leave at least one car width between his own car and the edge of the track when exiting the corner
- The general rule of our racing is to always leave enough room for a car regardless if it’s on your inside or on your outside
- These points are to be taken as fluid and any given situation will be ruled as per these above but also the situation itself as presented in any incident report
6.5 Should a car leave the track for any reason, the driver may re-join. This may only be done when it is safe to do so and without gaining any advantage. Re joining the track in a dangerous manner which impedes another driver or causes an incident may be subject to penalties as outlined below
6.6 Repetition of serious mistakes or the appearance of lack of control over the car, may entail the imposition of penalties up to and including exclusion of the driver concerned
6.7 Yellow flag. This flag indicates a hazard ahead where the driver needs to slow down and prepare to stop should the track be blocked. Passing is forbidden under a yellow flag. Be cautious and you will be able to avoid accidents. If a racing incident occurs under a yellow flag, please be aware the penalties may be far higher than under normal race rules
6.8 If being lapped, be considerate and let the faster car through as soon as it is safe to do so. Maintain you racing line and assist the faster car as much as possible. Most importantly always be predictable and make your intentions clear
6.9 The organisers reserve the right to exclude any driver from this, or any future series
6.10 A driver who causes more than 3 reported incidents in a race, which result in penalties of any kind will be given a one race ban, this ban cannot be used as a drop round
6.11 A driver who is deemed to have caused and intentional or malicious accident or behaves in reckless manner on track to ruin another driver will be subject to a temporary or permanent ban from racing
7.1 An independent Appeal Judge will be nominated for each race. The name of such person shall be notified at Drivers Briefing. The Appeal Judge shall receive any appeals against decisions by Race Control and if correctly submitted adjudicate upon them. Admin will nominate a driver at random from the grid to represent drivers and assist with decisions
7.2 Any Appeal or post-incident report must be submitted within 24 hours of the event. Submit your race incidents using the official online incident form
The incident report must contain the following information
- Drivers involved
- Lap Number
- Corner Number
- Please include screen shots or video of the incident. Incidents received in any other form or after 24 hours of the race ending will not be processed
8.1 Race Control may impose any penalties including but not limited to the following
- Post race Time Penalty (Time determined by Race Control)
- Points Deduction (amount to be determined by Race Control)
- Exclusion from this or any event.
8.2 A driver who receives a penalty as listed under Article 8.1 above cannot use the round as a dropped score
POST-RACE PROTESTS AND APPEALS
9.1 Protests must be submitted within 24 hours of the end of each race. Race Control will examine the circumstances and make a decision
9.2 Official results, including any decisions from protests, will be posted as early as possible after the race
9.3 A driver may appeal a penalty imposed by Race Control to the nominated Appeal Judge. The Appeal Judge will review the incident independently and may uphold the appeal, confirm the penalty imposed by Race Control or impose a greater penalty
9.4 Decisions of the Appeal Judge are final.
10.1 For this series the cars will run a spec skin, allowing it to be easier for new drivers to jump in and have fun with less worry around skins etc. It also relieves pressure from the small admin team running this series.
If you don’t have the required equipment but still want to race talk to us! We sell all the equipment!
Contact Rob on 086- 6042184 or e-mail info@Digital-Motorsports.com for more information.
Watch Again: iRacing Porsche Cayman GT4 Cup
"I race most nights of the week and Digital Motorsports run the most professional leagues out there. Period."
Racing with Digital Motorsport helps to keep me sharp
Craig Breen WRC Driver
Digital-Motorsports.com are bridging the gap between the real racing world and the virtual racing world
Neil Boyce - Irish Times
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